Celestial Dragon Academy
This will be fun. By joining this academy you have already made a great decision and everything that comes afterwards will be even better. the first few things you want to do is make an introdution and get tested to be put in a dorm after that its up to you.



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Celestial Dragon Academy
This will be fun. By joining this academy you have already made a great decision and everything that comes afterwards will be even better. the first few things you want to do is make an introdution and get tested to be put in a dorm after that its up to you.

Celestial Dragon Academy
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Evilswarm Guide

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Evilswarm Guide Empty Evilswarm Guide

Post by Guest Sat May 24, 2014 10:43 pm

What you need to know about Evilswarms before playing it.
1. Evilswarm Castor Effect, During the turn this card was Normal Summoned, you can Normal Summon 1 "lswarm" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
This effect is very good for 2 main reason's 1. it can get you out Ophion first turn if you have an other level 4 Evilswarm monster 2. most people don't know this but his effect lingers so even if he's no longer on the field you still get the normal summon effect unless you're opponent say use's Solemn Warning to negate his summon or if skill drain is already face-up on the field when he's summoned or if Skill Drain is chained to his summon.

2. Evilswarm Thunderbird Effect, During either player's turn, when a card or effect is activated (except during the Damage Step): You can banish this card you control. During the next Standby Phase, return this card banished by this effect to the field, and if you do, it gains 300 ATK. You can only use the effect of "Evilswarm Thunderbird" once per turn.
This guy is one great dodger for 2 reason's 1. let's say you're opponent use's fiendish chain on him you can use his effect before fiendish even has a chance to resolve 2. when he's summoned by his effect you're opponent cannot use card's like Bottomless Trap Hole or Torrential Tribute making him even better.

3. Infestation Infection Effect, Once per turn: You can shuffle 1 "lswarm" monster from your hand or face-up from your side of the field into the Main Deck; add 1 "lswarm" monster from your Deck to your hand.
2 reason's once again 1. say you're opponent's monster is targeting you'res for a attack you can use Infestation Infection to pretty much add it back to you're hand to save it 2. If you're opponent use's Bottomless Trap hole on you're say Evilswarm Heliotrope you can use Infestation Infection to just add it back to you're hand. (Note shuffling a monster into the deck is a cost so if you're opponent use's mst on it the cost goes to the deck and you don't add any monster)

4. Evilswarm Bahamut Effect, Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; discard 1 "lswarm" monster, and if you do, take control of that opponent's monster.
(Note You do not discard if you fail to take control of the monster only when the effect resolves do you discard)

5. Evilswarm Exciton Knight Effect, Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and their side of the field than you do: You can detach 1 Xyz Material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn (this is a Quick Effect).
Sense his effect is a quick it starts a chain by it's self so no need to waste a card to start a chain, the fact that it's a quick effect mean's if you're opponent use's Bottomless Trap Hole or Torrential Tribute you can still use it's effect to clear the field also if his effect is negate, the your opponent takes no further damage this turn effect is not applied.

Side Deck For Evilswarms May-July 2014
2 Maxx "C"
2 System Down (To shut down Geargia deck's)
1 Dimensional Fissure (To take care of Artifact's and Fire & Ice Hand cards)
1 Macro Cosmos (Same as Dimensional Fissure)
3 Debunk (Same as the two above)
2 Light-Imprisoning Mirror (To take care of Bujin)
2 Dark Illusion (To Take Care of Brotherhood Of The Fire Fist - Bear)
2 Black Horn Of Heaven (Just Good)

Card's every Evilswarm deck should have in.
Monsters
3 Evilswarm Heliotrope
3 Evilswarm Castor
3 Evilswarm Thunderbird
3 Evilswarm Kerykeion
2-3 Evilswarm Mandragora
1 Rescue Rabbit
Spells
3 Infestation Pandemic
1 Allure Of Darkness
1 Reinforcement Of The Army
Traps
1-2 Infestation Infection
1 Torrential Tribute
1 Solemn Warning
Extra Deck
3 Evilswarm Ophion
2 Evilswarm Bahamut
1-2 Evilswarm Exciton Knight


Last edited by (Dragon Star) Envoy on Sat May 24, 2014 10:44 pm; edited 1 time in total (Reason for editing : Typo)
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